Synthetic weapon and recoil hardware
ArcheonXT Realistic Synthetic Weapon System
Bring platform-representative handling, tracked aiming and configurable recoil into repeatable firearms and tactical training without relying on live ammunition.
Feel, track and review
Make the training weapon part of the learning experience
ArcheonXT is a modular weapon and recoil system designed to support technical skill, judgement exercises and performance review.
Representative handling
Use make- and model-relevant form factors so grip, presentation and weapon manipulation support the exercise.
Configurable feedback
Apply recoil and sensory feedback appropriate to the weapon, training objective and safety case.
Trackable performance
Capture aim, movement and trigger-related information for instructor observation and after-action review.

Modular components
Configure the hardware around the platform and exercise
ArcheonXT combines weapon form factors with tracking, control and feedback components. The implementation can be configured for pistol, carbine and other supported weapon types.
Its role is to provide a realistic interface between the trainee and the synthetic environment—not to create realism for its own sake.
- Recoil actuator with adjustable response
- Tracking unit for aim and movement data
- Control module for real-time processing
- Haptic or sensory-feedback options
- Multiple supported make and model form factors
Operational workflow
Fit the weapon to the training cycle
1. Select
Define the weapon platform, learner group and handling requirements.
2. Configure
Set tracking, recoil and feedback against the training objective.
3. Integrate
Connect the weapon to BattleVR or the approved training environment.
4. Review
Use captured performance information within the instructor debrief.
Integration and support
Deploy ArcheonXT as hardware, not an isolated gadget
The complete configuration depends on the host simulation, tracking method, training area, weapon form factor and instructor requirements.
Agincourt can assess integration with BattleVR, range systems and other approved synthetic-training components, including how the hardware is maintained, calibrated and issued.
Put a realistic synthetic weapon in the demonstration
Tell us which platforms, exercises and performance measures matter. We will configure an ArcheonXT demonstration around them.


